X-Plane – v11.50 Final

Finally… X-Plane v11.50 is nu officieel uit.

South Carolina September 9, 2020
Laminar Research releases X-Plane 11.50

Laminar Research, creator of the X-Plane flight simulator franchise, is proud to announce the final Vulkan/Metal update of X-Plane 11. After many months of converting our graphics engine and beta testing, we are today announcing the final release of version 11.50 for the X-Plane desktop platform.

Vulkan (PC) and Metal (Mac) are rendering level APIs that change how X-Plane interacts with the graphics card. They are faster than OpenGL that X-Plane has used in the past. Overall, most users will see improved frame rates and reduced stutters when using Vulkan or Metal.

In X-Plane 11.50, there is a check-box in the graphics settings that enables Vulkan or Metal, and a restart of X-Plane is necessary for the change to take effect. If for some reason a user can’t use Vulkan or Metal, OpenGL is still available by simply unchecking the box.

Numerous bug fixes, enhancements, and new airports are also included in this release.

X-Plane 11.50 is now available to all X-Plane 11 users on both the Laminar Research and Steam sites through the X-Plane 11 update feature.

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