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FSW – Update 14 (v1.3.21412.0) Now Live

Update 14 is deze week ook weer live. Weer een aantal verbeteringen in Flight Sim World. 

It’s a pretty mixed bag this week, with tweaks to a lot of mission content based on user feedback thus far. We’ve also got a hefty update to the Pro Mission Editor, with a variety of recipes being added to the sim to make creating missions just that little bit easier.

That’s not all, but read on for the full patch notes.

Missions

  • Low and Slow
    • Correct airports now listed on the flight planner

    Scud Runner

    • Prevents the aircraft going backward once the mission’s completed.

    Burning the Candle at Both Ends

    • Removed compass on end cinematics.

    MEP Lesson 3 – Engine Failure Takeoff

    • Aircraft can no longer be operated in failure cinematics.
    • Leaving the runway no longer leaves the plane spinning.

    MEP Lesson 4 – Skills Test

    • ATC text now correctly references runway 24 as the landing target.

    LAPL Lesson 5 – Approach and landing

    • Re-balanced difficulty.

    PPL Lesson 8

    • The lesson now ends if the player misses the runway.

    PPL Lesson 9 – CheckRide

    • Tweaked steep turn checks to rebalance lesson difficulty.

Aircraft
All

  • Reduces windscreen darkening when Advanced Weather is enabled

RV7

  • Tweaked cabin light position to improve instrument legibility during night flights.

Frontend

  • Quitting a C&D flight no longer causes the UI to show C&D as enabled

Engine

  • Fixed instances of free-flight time not recording when landing whilst accelerating and above stall speeds.
  • Reset recycled voices where the 3D audio may affect volume and pitch.
  • Fixed throttle null zones to allow throttles to hit their 100% maximum reach.
  • Fixes transparent white square artifacts attached to cars and various land vehicles.
  • Application shuts down addon exes if the game exits unexpectedly

Pro Mission editor

Additional mission creation recipes.
Added basic categories and favourites handling for recipes.

A full list of recipes can be viewed here.

  • Fix drag/drop of Scenery and Waypoints onto the map.
  • Added ability to resize area boxes using a mouse.
  • Fix incorrect model elevation for MobileSceneryObjects, if an attached model is AGL.
  • Menu items can be unfavourited if in multiple categories.
  • Realism node now enables collisions.
  • Block mission publish without a default image.
  • ‘Friendly Names’ switch now operational when using action palette’s ‘Object Type’ list.
  • Using hardcoded text in Menu Items no longer causes text corruption.
  • Prevents editor from minimising when clicking the first dialogue box seen when editing.
  • Fixed instances of model viewer window not being visible on certain configs of O/S and screen resolution.
  • Fixed instances of the scrollbar not appearing on the attributes dialogue under certain conditions.

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